Glo
x
I designed Glo's initial desktop application back in 2008, however I had always wondered what it would look like if it would have been made for a tablet. So I decided to redesign the entire interface and icons, as well as its functionality and possibilities given iOS's abilities. My role was to provide art direction, structure organization, and design the many different aspects of a very complex application.
Year:
2008
Agency:
Maven Creative
Role:
Art Direction, Design, UI, UX, Interactive Design
Tech:
Photoshop, Illustrator, HTML, CSS, Javascript